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Australian’s largest studio, Krome, lays off staff

By on November 18, 2009

Krome Studios, the largest developer in Australia with over 400 employees has laid off an unspecified number of staff.

The redundancies were said to be “necessary as we position Krome for the future”, said CEO Robert Walsh said in a statement to Gamespot. He added “We’re also actively pursuing several business opportunities which, if secured, will enable Krome to reemploy some of the staff given notice.”

Added to the Job Loss Tracker.

(via GamesIndustry.biz)

About Nicholas Lovell

Nicholas is the founder of Gamesbrief, a blog dedicated to the business of games. It aims to be informative, authoritative and above all helpful to developers grappling with business strategy. He is the author of a growing list of books about making money in the games industry and other digital media, including How to Publish a Game and Design Rules for Free-to-Play Games, and Penguin-published title The Curve: thecurveonline.com