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Gamesbrief’s Weekly Tweets for 2010-02-02

By on February 2, 2010
  • RT @andrewcrawshaw: Rumour: BBC has given Dr Who game to a German dev. It wouldn't be hard finding talented UK dev (via @wonderlandblog) #
  • Just posted: Axe Cop – the surrealist wit of a 5 year old http://bit.ly/cECPm9 #
  • #AxeCop rocks. Great animation + the surrealist wit of a small child. Why aren't all comics like this? http://bit.ly/denxFX #
  • Thinking about how to price your game. Check out how to use "loss" language to improve conversion http://bit.ly/5it02S #
  • Just posted: Why Facebook won’t charge 30% for payments and leave billions on the table http://tinyurl.com/yjbs62u #
  • Is 2 million the new 1 million? Now Flight Control has reached 2 million Apps sold, just after Pocket God. http://bit.ly/8HicDv #
  • Tesco sets up film studio. What next? A games studio? http://bit.ly/4FE7Ue #
  • I'm enjoying the GAMESbrief love over "Games don't cause rickets". Thanks to everyone who has linked/retweeted. #

About Nicholas Lovell

Nicholas is the founder of Gamesbrief, a blog dedicated to the business of games. It aims to be informative, authoritative and above all helpful to developers grappling with business strategy. He is the author of a growing list of books about making money in the games industry and other digital media, including How to Publish a Game and Design Rules for Free-to-Play Games, and Penguin-published title The Curve: thecurveonline.com