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GDC stats: Please can you help me
GDC is always full of great information. This year, free-to-play was the dominant topic, with many sessions focused on how this business model is evolving.
I wasn’t able to attend all the sessions (there were between 5 and 10 sessions happening at any one time). So I need your help.
If you attended a session, or watched it on the GDC Vault, that contained a useful statistic for the GAMESbrief spreadsheet, please let me know.
What stats? Anything. Cost Per Acquisition. ARPPU. Conversion rate.What I’m after is specific, measurable numbers that we can use as a benchmark for other people using the spreadsheet.
Check out the free-to-play game metrics we track, and let me know which sessions I should watch when GDC release the Vault, either via email or in the comments.