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  • Apple: Fix the IAP issue before it becomes a scandal

    Apple is not known as the most responsive company in the world. It is run in the image of its late autocratic founder. The latest class action lawsuit filed against Apple ought to prompt it to change its...

    • Posted 13 years ago
    • 12
  • 50 Questions: To what extent should I encourage competition between VCs?

    Nic Brisbourne has recently given his own take on the question of investor competition, which I looked at in an earlier 50 questions post on competitive tension. We both agree on the main points; narrow your options...

    • Posted 13 years ago
    • 1
  • Show us some power curves!

    Do you have a power law curve for an online game that you're willing to share? I'd really like to know where you set the cut-off point for the biggest spenders, and what percentage of paying players...

    • Posted 13 years ago
    • 0
  • How a pricing dilemma opened our eyes to advertisements

    Pixeleap is a relatively new indie studio with four developers. When we were about to release our second game, Vendespillet, we wanted to offer it for free. We talked about in app purchases, but we did not...

    • Posted 13 years ago
    • 4
  • 50 Questions: What financial information does a VC want to see?

    Nic Brisbourne urges all entrepreneurs looking for venture capital to provide financial information - not an overabundance of it, but enough information of the right quality. Investors need the right information in order to make a judgment...

    • Posted 13 years ago
    • 0
  • How to make $3,000 per day from advertising in your free-to-play game

    At Kiloo, we’ve been experimenting with mobile ad networks since we first launched Whac-a-Mole on iOS in 2009. We use advertising as a secondary monetising tool in both Frisbee® Forever and Bullet Time HD, and are constantly but...

    • Posted 13 years ago
    • 51
  • Indie Exposure: this time it’s personal

    One particular USP available to all of us indie developers, is something few AAA studios have quite the same access to... It is ourselves. Our ability as indie developers to be individuals, with distinctive personalities and motivations is incredibly...

    • Posted 13 years ago
    • 1