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  • Why Mills is wrong that you shouldn’t launch a minimum viable product

    In a recent interview with the excellent Hookshot, Inc, UsTwo CEO Mills said: “Don’t release a minimum viable product. In two months we will be releasing what we should have released on October 20 2011. At that...

    • Posted 13 years ago
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  • Making the most of your USP

    It can be very easy to see marketing and game development as separate disciplines - that creating an awesome game and drawing in new players are separate tasks requiring separate sets of skills. The reality is that...

    • Posted 13 years ago
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  • Is a "Core" user just one who spends a lot?

    Is someone who plays Triple Town, Temple Run and Draw Something and spends $100 a month a casual player? Is someone who downloads Mass Effect for $4.99 from a Steam sale but finds he doesn’t have the...

    • Posted 13 years ago
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  • 50 Questions: What should an entrepreneur be looking to get out of a first pitch meeting with a VC?

    Nic Brisbourne gives an unconventional answer to the latest question in this series. Many people will tell you that the aim of your first pitch meeting is to get another meeting. Nic disagrees. Your goal is to...

    • Posted 13 years ago
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  • Get 50% off How to Publish a GAmE in honour of World Book Day

    To celebrate World Book Day, you can get 50% off How to Publish a Game by using coupon code worldbookday on the payment screen. To take advantage of this offer, go to http://www.gamesbrief.com/2011/10/how-to-publish-a-game-2/ I hope you enjoy...

    • Posted 13 years ago
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  • Scrum in 10 minutes

    I’m experimenting with Axosoft’s OnTime as a Scrum tool for running GAMESbrief. They have a marvellous 9 minute video which introduces you to the key concepts of Scrum. I recommend it highly.

    • Posted 13 years ago
    • 3
  • Social Gaming Summit, Berlin

    “Does free-to-play work” is no longer the question. Those who say it doesn’t are the games equivalent of climate change deniers. What matters now is how to make free-to-play work WELL to create popular, enjoyable and profitable...

    • Posted 13 years ago
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