- ARPDAUPosted 12 years ago
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- Your quick guide to metricsPosted 13 years ago
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Subscriptions are not the future, they are the past
Last month, Strauss Zelnick, CEO of Take Two, said "I've said for years the Holy Grail of our business is to take a packaged goods release and turn it into a subscription model." Zelnick may have been saying...
- Posted 13 years ago
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Time to Stop Asking for Permission
For the past twenty years, developers have had to ask permission before they could make a game. Those days are over. You no longer need anyone’s permission to publish.
- Posted 13 years ago
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50 Questions: How can I tell that a VC won’t invest?
Time is an entrepreneur's greatest resource. If you don't know whether your fundraising process is failing, your time may be wasted.
- Posted 13 years ago
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Learn to make money from social games – London Masterclass
If you’re reading GAMESbrief, it’s because you’re interested in the business of games – how to attract players, how to hold on to them, and crucially, how to make money out of them. We live in interesting...
- Posted 13 years ago
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Double Fine’s Kickstarter project is just like Zynga’s Free-to-play model
Yesterday, Tim Schafer and Ron Gilbert, creators of classic point-and-click adventures such as Day of the Tentacle and Monkey Island respectively, broke new ground in the funding of video games. They put up a Kickstarter page asking for...
- Posted 13 years ago
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Is Facebook at its peak?
Is Facebook having an AOL moment? While traditional businesses are beginning to think that Facebook is a real company that is here to stay, has it passed its moment of maximum importance in the world? Is Facebook...
- Posted 13 years ago
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Things I do that scare me
I think I should do more things that scare me, more often, because I find that the most important things in my business life tend to be the scariest ones.
- Posted 13 years ago