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  • Ten doomed businesses: how accurate were my predictions?

    Two years ago, in an article that generated much flak and for which I had to write an explanation of my reasons for writing it, I wrote down ten games businesses or ideas that were doomed. Two...

    • Posted 12 years ago
    • 2
  • Kill the tutorial: Free-to-play Design Rule 11

    In those first few minutes, you have to convince me, body and soul, that this is game is worth investing my precious time in. You get one shot at it. Make it a good shot.

    • Posted 12 years ago
    • 5
  • Five essentials when launching your first Android game

    For this week’s guest post, Deputy Editor Zoya asked Leslie Moniz from mobile advertising company Jumptap what give pieces of advice she would give to a mobile developer releasing their first game for Android. 1: Get lots of...

    • Posted 12 years ago
    • 1
  • Dear Rovio, please don’t IPO, you’ll kill the market

    Together with law firm Osborne Clarke, I host a lunch 3 or 4 times a year where a bunch of games companies and financial investors get together to chat about the games business and the difficulties of...

    • Posted 12 years ago
    • 1
  • [Video] Creativity, sharing and coping with failure

    Nicholas was a keynote speaker at Shareplay in Denmark this week. In this video interview, he talks about why the games industry is so exciting to him from a business perspective: it's a creative industry, a collaborative...

    • Posted 12 years ago
    • 0
  • [Gamesbriefers] Should there be an upper limit on IAP spending?

    In the GAMESbrief rules, I propose that developers should make sure that customers can spend at least $100 in a game, mainly because to designers who are new to free-to-play, this seems like a staggeringly high amount....

    • Posted 12 years ago
    • 0
  • What is the download pattern of a freemium (or paymium) game?

    A friend of mine has asked me how I would expect the downloads of a freemium game to be spread over the first year after launch. As you can probably tell from the question, he is trying...

    • Posted 12 years ago
    • 1