- ARPDAUPosted 12 years ago
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- Your quick guide to metricsPosted 12 years ago
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The Wall Street Journal Tech Cafe, featuring me on the State of the Games Industry
The Wall Street Journal are running their TechCafe event this year. It’s a two day show on 26th and 27th September at the Rotary Bar and Diner at 70 City Road, London, EC1Y 2BY. The event is...
- Posted 11 years ago
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DICE Europe is next week – save £200 on your ticket
The DICE Summit is rightly regarded as one of the most worthwhile and insightful conferences on the industry calendar, attracting top-quality speakers both from the games business and from other sectors with valuable and relevant experiences to...
- Posted 11 years ago
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Candy Crush is pure evil!
I like this video of 10 reasons why Candy Crush is pure evil from YouTuber Miles Dyer
- Posted 11 years ago
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Nintendo is going to be the first major platform to embrace F2P. Here’s why.
Nintendo has decided to adopt the agency model for its self-publishing e-store. Microsoft has confirmed that it will be using the wholesale model, and I believe that Sony is doing the same. If that is the case,...
- Posted 11 years ago
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Five lessons for a successful indie games business
The news is of full of stories of app millionaires who went from zero to hero overnight. But the real truth is something quite different. Believing that you can quit your job, invest heavily in your first...
- Posted 11 years ago
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[Gamesbriefers] Biggest marketing mistakes
What is the most common marketing mistake you see in the industry? A lot of people struggle to get their games noticed in this crowded market, but they can still be a bit squeamish about actually engaging with...
- Posted 11 years ago
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A top 10 grossing IOS game is making >$17 million a year (or how many downloads do I need to crack the top iOS charts)
In June, Distimo released a free report showing what it takes to break into the top Charts on iOS. (I missed it, thanks Ben Cousins for bringing it to my attention again). The key findings: To get...
- Posted 11 years ago