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Get the UK government to pay for 50% of your GAMESbrief courses
You must apply for Skillset funding before buying your masterclass tickets. When funding is confirmed, you can book with the link below: With apologies to the many international readers of GAMESbrief, the rest of this post is...
- Posted 11 years ago
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Boom beach and the innovator’s dilemma
There’s no doubt Boom Beach has lots of Clash. But it doesn’t have an Clans. Any at all.
- Posted 11 years ago
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Why am I so lucky?
Mark Suster, one of my favourite VC bloggers, wrote a post entitled “Why am I so lucky?” In it, he says that if some unexpected luck comes your way, be sceptical. Not distrusting, just sceptical. So if...
- Posted 11 years ago
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[Gamesbriefers] Are release dates still relevant?
- The most successful indie game this decade, Minecraft, was available in alpha. - Free-to-play games have soft launch, hard launch, major updates and so on. - The concept of a Beta is falling by the wayside
- Posted 11 years ago
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Nintendo’s problem with the WiiU is all about branding
Ben Cousins of DeNA pointed me to this Reddit thread about why the WiiU is struggling, written by someone who works in video games retail. “Nintendo went out of their way to remove their name from the...
- Posted 11 years ago
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Help us launch our next book
We’re preparing for a big product launch here at Gamesbrief, and we’d like your help. The F2P game design toolbox will give you over 50 different tools for improving your free-to-play games business. Our designer Elizabeth has...
- Posted 11 years ago
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Free advice on your indie games business
If you’re trying to solve a problem with your indie games business, then you’d probably love to get some free advice from an experienced consultant. Today we’re offering just that.
- Posted 11 years ago