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Dan Cook on Designing Friendships in Videogames
Dan Cook is a great designer, who has designed games like Triple Town, Steambirds Alliance and Realm of the Mad God.
He is also very generous with his time and this thoughts, including at his blog www.lostgarden.com.
He has shared his slides from his GDC talk 2018 on the subject of designing friendships in videogames. It is important right now because so many successful games have a social or multiplayer component, and Dan observes how designers are making the same mistakes, or failing to spot the pitfalls of designing social systems, over and over again. Matchmaking is a particular concern.
My GDC takeaway: Everyone who is making games-as-a-service is getting most of their actual traction by building co-op MMOs. But very few of them realize this is what they are doing. So they keep sabotaging their communities with bizarro design philosophies.
— Daniel Cook (@danctheduck) March 25, 2018
The full slides can be found on Google Docs.