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“Your problem is that you are afraid of being punched in the face”
This was the borderline inappropriate comment that I made to a game designer at a client recently. The fact that the game designer was female didn’t exactly help my case. Yet this is the single biggest problem...
- Posted 11 years ago
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Yesterday, I did something for the first time since I was 13
I fired up GameMaker and started to make a game. Actually, that’s a bit of an overstatement. I’m older now, and realise the value of following tutorials to save time later, so I’m just following the initial...
- Posted 11 years ago
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Social proof, sex and intrigue–a depressingly effective advertising combination
I just saw this ad in the Sponsored Link section of my Facebook feed, sandwiched between Farmville 2 and the Doctor Who Figure collection It is for Stormfall: Age of War, a Facebook game by Plarium, an...
- Posted 11 years ago
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Candy Crush Saga–where free does mean free
Candy Crush Saga is one of the most successful free-to-play games on the market at the moment. We hear different numbers for how much money it is making, but a run-rate of over $200 million a year...
- Posted 11 years ago
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I got a new PC, and thanks to Savy Gamer
I recently needed a new PC. My Alienware was of a 2005 vintage, pre-dated my kids and could barely run modern games. Even indie ones. It was time for an upgrade. When I was choosing an iPad,...
- Posted 11 years ago
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Mousecraft devs do Pay What You Want well
The team at Crunching Koalas have just launched a Pay What You Want scheme for their new game, Mousecraft. The title is described as a cross between Lemmings and Tetris: “MouseCraft is a tile-matching puzzle game where...
- Posted 11 years ago
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What would you think if Activision suddenly announced an $9.6 billion special dividend
You might that if Activision suddenly announced a major payoff, it was rewarding shareholders for supporting it as it built Call of Duty and Skylanders into two of the strongest franchises in the industry. (I leave out...
- Posted 11 years ago