- ARPDAUPosted 13 years ago
- What’s an impressive conversion rate? And other stats updatesPosted 13 years ago
- Your quick guide to metricsPosted 13 years ago
More Resources News
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What do you need from a games freelance database?
I’m preparing the next sprint for the games freelancer database, and I need your...
- Posted 14 years ago
- 4 Comments
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PG.biz Mobile Trends 2011 – 10% off until 22nd April
The third annual PocketGamer.biz Mobile Games Trends report for 2011 is now out. It contains...
- Posted 14 years ago
- No comments yet. Add one!
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Buy GAMESbrief Unplugged now – or download it for free
GAMESbrief Unplugged Volume 1 is out. I’ve edited, collated, improved and reformatted some of...
- Posted 14 years ago
- 5 Comments
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How To Be a Good Freelancer
This is a guest post by freelance narrative designer, Tom Jubert. Check out his...
- Posted 14 years ago
- No comments yet. Add one!
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Improving the freelance database – feedback please
When I announced the GAMESbrief games freelancer database last week, I got a lot...
- Posted 14 years ago
- 2 Comments
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Announcing the GAMESbrief Freelance database
Make games for a living? Interested in finding new freelance gigs? Or perhaps you...
- Posted 14 years ago
- 18 Comments
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Review: The amateurish Cult of the Amateur
The Cult of the Amateur is Andrew Keen’s polemic at the rise of content...
- Posted 15 years ago
- 5 Comments
Latest Resources
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Announcing my new book: The Pyramid of Game Design
I am delighted to announce that my new book, The...
- Posted 6 years ago
- No comments yet. Add one!
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GAMESbrief reading list – October 2016
Games VR: There will be blood: Rob Fahey’s take on...
- Posted 8 years ago
- No comments yet. Add one!
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What timezone should you calculate your DAUs in?
A reader just asked this question on one of GAMESbrief’s...
- Posted 9 years ago
- No comments yet. Add one!
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What I read in April–Nicholas Lovell
Hello, I’m trying a new idea of listing the...
- Posted 9 years ago
- 1 Comment
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Crowdfunding a video series by lawyers for indie devs
Most people just want to follow their passion, create...
- Posted 12 years ago
- No comments yet. Add one!
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Freemium revenues have increased 4x on iOS in 12 months
60% of social games monetisation comes from virtual goods. Ustwo's...
- Posted 12 years ago
- No comments yet. Add one!
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Launched today: Design Rules for Free-to-Play Games
After the fantastic feedback we’ve had to our ongoing series...
- Posted 13 years ago
- 5 Comments
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Glossary for the board meeting – 9 key terms
I was at a meeting with Patrick from nDreams, who...
- Posted 13 years ago
- No comments yet. Add one!
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ARPDAU
There are so many stats bandied around for F2P games,...
- Posted 13 years ago
- 9 Comments
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Show us some power curves!
Do you have a power law curve for an online...
- Posted 13 years ago
- No comments yet. Add one!
Latest Resources
-
Announcing my new book: The Pyramid of Game Design
I am delighted to announce that my new book, The...
- Posted 6 years ago
- No comments yet. Add one!
-
GAMESbrief reading list – October 2016
Games VR: There will be blood: Rob Fahey’s take on...
- Posted 8 years ago
- No comments yet. Add one!
-
What timezone should you calculate your DAUs in?
A reader just asked this question on one of GAMESbrief’s...
- Posted 9 years ago
- No comments yet. Add one!
-
What I read in April–Nicholas Lovell
Hello, I’m trying a new idea of listing the...
- Posted 9 years ago
- 1 Comment
-
Crowdfunding a video series by lawyers for indie devs
Most people just want to follow their passion, create...
- Posted 12 years ago
- No comments yet. Add one!
Design Your Players' On-Ramp
Featured
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50 questions: Should I let my lawyer negotiate the deal?
"Going toe-to-toe with an experienced venture capitalist negotiating on...
- Posted 13 years ago
- No comments yet. Add one!
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Candy Crush Saga–where free does mean free
Candy Crush Saga is one of the most successful...
- Posted 12 years ago
- 8 Comments
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Nothing to do, no reason to come back – from The F2P Toolbox
The F2P toolbox will teach you 54 of the...
- Posted 11 years ago
- No comments yet. Add one!