- ARPDAUPosted 13 years ago
- What’s an impressive conversion rate? And other stats updatesPosted 13 years ago
- Your quick guide to metricsPosted 13 years ago
More Resources News
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PlaySpan finds that 64% of their customers buy virtual goods every month; 9% every day – Report
PlaySpan released its regular survey on spending on virtual goods a couple of months...
- Posted 15 years ago
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157 Mobile stats you should know
Stuart Dredge has compiled this list of 157 stats you should know about Apps....
- Posted 15 years ago
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Glossary of online games
The games industry is full of confusing terms. So is the advertising industry. And...
- Posted 15 years ago
- 2 Comments
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Mary Meeker’s Internet trends – it’s all about mobile, time to fill your boots
Mary Meeker has made a career out of peddling new media hyperbole. During the...
- Posted 15 years ago
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Ten outstanding money making apps
At the Mobile Entertainment Monetising Mobile event last month, Stuart Dredge presented a rapid-fire...
- Posted 15 years ago
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Everything you needed to know about mobile in 2010 – but with 20% off
PocketGamer have just released their PocketGamer.Biz Mobile Games Trends Report 2010. It’s over 120...
- Posted 15 years ago
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20% of Facebook gamers spend money, an average of $35 per month
Goldman Sachs have published their eighth annual Internet survey, and Nic Brisbourne has published...
- Posted 15 years ago
- 4 Comments
Latest Resources
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Announcing my new book: The Pyramid of Game Design
I am delighted to announce that my new book, The...
- Posted 6 years ago
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GAMESbrief reading list – October 2016
Games VR: There will be blood: Rob Fahey’s take on...
- Posted 9 years ago
- No comments yet. Add one!
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What timezone should you calculate your DAUs in?
A reader just asked this question on one of GAMESbrief’s...
- Posted 9 years ago
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What I read in April–Nicholas Lovell
Hello, I’m trying a new idea of listing the...
- Posted 9 years ago
- 1 Comment
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Crowdfunding a video series by lawyers for indie devs
Most people just want to follow their passion, create...
- Posted 12 years ago
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Freemium revenues have increased 4x on iOS in 12 months
60% of social games monetisation comes from virtual goods. Ustwo's...
- Posted 13 years ago
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Launched today: Design Rules for Free-to-Play Games
After the fantastic feedback we’ve had to our ongoing series...
- Posted 13 years ago
- 5 Comments
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Glossary for the board meeting – 9 key terms
I was at a meeting with Patrick from nDreams, who...
- Posted 13 years ago
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ARPDAU
There are so many stats bandied around for F2P games,...
- Posted 13 years ago
- 9 Comments
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Show us some power curves!
Do you have a power law curve for an online...
- Posted 13 years ago
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Latest Resources
-
Announcing my new book: The Pyramid of Game Design
I am delighted to announce that my new book, The...
- Posted 6 years ago
- No comments yet. Add one!
-
GAMESbrief reading list – October 2016
Games VR: There will be blood: Rob Fahey’s take on...
- Posted 9 years ago
- No comments yet. Add one!
-
What timezone should you calculate your DAUs in?
A reader just asked this question on one of GAMESbrief’s...
- Posted 9 years ago
- No comments yet. Add one!
-
What I read in April–Nicholas Lovell
Hello, I’m trying a new idea of listing the...
- Posted 9 years ago
- 1 Comment
-
Crowdfunding a video series by lawyers for indie devs
Most people just want to follow their passion, create...
- Posted 12 years ago
- No comments yet. Add one!
Design Your Players' On-Ramp
Featured
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50 questions: Should I let my lawyer negotiate the deal?
"Going toe-to-toe with an experienced venture capitalist negotiating on...
- Posted 13 years ago
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Candy Crush Saga–where free does mean free
Candy Crush Saga is one of the most successful...
- Posted 12 years ago
- 8 Comments
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Nothing to do, no reason to come back – from The F2P Toolbox
The F2P toolbox will teach you 54 of the...
- Posted 11 years ago
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