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Distribution
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How to make up to 30,000 USD from a HTML5 game
This is a guest post from Alexander Krug of Softgames Consdiering the massive amount of available apps,...
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Product vs. Service Games
The Pyramid and the other tools that I introduce in this book improve both product and...
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Coffee Stain put out a 13 minute explainer video justifying why they are using the Epic store
This is an interesting 13 minute video justifying why Coffee Stain chose to go with the...
-
How to make up to 30,000 USD from a HTML5 game
This is a guest post from Alexander Krug of Softgames Consdiering the massive amount of available apps,...
-
Product vs. Service Games
The Pyramid and the other tools that I introduce in this book improve both product and...
More Distribution News
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“The platform itself doesn’t have any value” – why games were crucial to GREE’s success
Zoya Street interviewed Eiji Araki, Vice President of social games at GREE, as part...
- Posted 11 years ago
- No comments yet. Add one!
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How Game Developers Can Overcome Localization Challenges
A guest post by Natalie Gladkaya, Head of Localization at Plarium In the world...
- Posted 11 years ago
- 2 Comments
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Top free games charts are killing indies
This is a guest post from John Griffin, co-founder of Gamesparks.com Might as well...
- Posted 11 years ago
- 8 Comments
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Resistance is futile: 5 reasons your games need to run in the cloud
2013 has so far seen the emergence of some pretty strong endorsement for the...
- Posted 12 years ago
- 3 Comments
Latest Distribution
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Product vs. Service Games
The Pyramid and the other tools that I introduce in...
- Posted 6 years ago
- No comments yet. Add one!
-
Coffee Stain put out a 13 minute explainer video justifying why they are using the Epic store
This is an interesting 13 minute video justifying why Coffee...
- Posted 6 years ago
- No comments yet. Add one!
-
How to make up to 30,000 USD from a HTML5 game
This is a guest post from Alexander Krug of Softgames...
- Posted 11 years ago
- 3 Comments
-
“The platform itself doesn’t have any value” – why games were crucial to GREE’s success
Zoya Street interviewed Eiji Araki, Vice President of social games...
- Posted 11 years ago
- No comments yet. Add one!
-
How Game Developers Can Overcome Localization Challenges
A guest post by Natalie Gladkaya, Head of Localization at...
- Posted 11 years ago
- 2 Comments
-
Top free games charts are killing indies
This is a guest post from John Griffin, co-founder of...
- Posted 11 years ago
- 8 Comments
-
Resistance is futile: 5 reasons your games need to run in the cloud
2013 has so far seen the emergence of some pretty...
- Posted 12 years ago
- 3 Comments
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[Gamesbriefers] Is Steam unfair to indies?
Steam recently refused to let Adult Swim bring a game...
- Posted 12 years ago
- 6 Comments
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Why Frozen Synapse costs money
I believe free-to-play in core games works at a massive...
- Posted 12 years ago
- 19 Comments
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[Gamesbriefers] Should you lead on iOS or Android?
If you were starting development on a brand new tablet/mobile...
- Posted 12 years ago
- 1 Comment
Latest Distribution
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Product vs. Service Games
The Pyramid and the other tools that I introduce in...
- Posted 6 years ago
- No comments yet. Add one!
-
Coffee Stain put out a 13 minute explainer video justifying why they are using the Epic store
This is an interesting 13 minute video justifying why Coffee...
- Posted 6 years ago
- No comments yet. Add one!
-
How to make up to 30,000 USD from a HTML5 game
This is a guest post from Alexander Krug of Softgames...
- Posted 11 years ago
- 3 Comments
-
“The platform itself doesn’t have any value” – why games were crucial to GREE’s success
Zoya Street interviewed Eiji Araki, Vice President of social games...
- Posted 11 years ago
- No comments yet. Add one!
-
How Game Developers Can Overcome Localization Challenges
A guest post by Natalie Gladkaya, Head of Localization at...
- Posted 11 years ago
- 2 Comments
Nicholas Introduces The Curve
Featured
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50 questions: Should I let my lawyer negotiate the deal?
"Going toe-to-toe with an experienced venture capitalist negotiating on...
- Posted 13 years ago
- No comments yet. Add one!
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Candy Crush Saga–where free does mean free
Candy Crush Saga is one of the most successful...
- Posted 12 years ago
- 8 Comments
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Nothing to do, no reason to come back – from The F2P Toolbox
The F2P toolbox will teach you 54 of the...
- Posted 11 years ago
- No comments yet. Add one!
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