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More Self-Publishing News
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Going global with local help
Deputy Editor Zoya Street has been trying to make sense of the bewildering array...
- Posted 12 years ago
- 1 Comment
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Three Common Mistakes in Promoting a Game
Working in communications for mobile games can do funny things to a person.
- Posted 12 years ago
- 5 Comments
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The time value of money
How much is money worth? That depends on when you get it. That is...
- Posted 12 years ago
- No comments yet. Add one!
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[Gamesbriefers] What makes you back a crowdfund campaign?
What campaigns have you backed recently, and what made them stand out in your...
- Posted 12 years ago
- 1 Comment
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Understanding King.com’s production line
King is an efficient games factory that has learned how to churn out successful...
- Posted 12 years ago
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Retail Principles for Free-to-Play Games
Retailing is an old skill that is constantly developing over time. Today’s retail...
- Posted 12 years ago
- 2 Comments
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[Gamesbriefers] Crowdfund fumbling a sign of failure for Ouya?
OUYA announced it would match-fund Kickstarted games that committed to OUYA exclusivity. Then some...
- Posted 12 years ago
- 1 Comment
Latest Self-Publishing
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Trash Goblin is 124% funded, with 24 hours to go!
I’m so excited that the Kickstarter I’m part of has...
- Posted 1 year ago
- 2 Comments
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Cryptocurrency, NFTs and pay-to-earn: the new world or a gigantic Ponzi scam?
Twice in my career, I have been at the forefront...
- Posted 4 years ago
- 2 Comments
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Joining Hiro Capital as a Venture Specialist
Last week, we announced that I had joined Hiro Capital...
- Posted 4 years ago
- No comments yet. Add one!
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If you design service-based games, you need to understand gacha
Gacha is the name for random rewards delivered in games,...
- Posted 6 years ago
- No comments yet. Add one!
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From concept to launch and beyond
There are many different stages of game development. Here’s my...
- Posted 6 years ago
- No comments yet. Add one!
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When to pivot
Pivot is the most overused word in business. It is...
- Posted 6 years ago
- No comments yet. Add one!
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The Value of Freeloaders
Freeloaders are valuable to your game. Embrace them; don’t kick...
- Posted 6 years ago
- No comments yet. Add one!
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Product vs. Service Games
The Pyramid and the other tools that I introduce in...
- Posted 6 years ago
- No comments yet. Add one!
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Coffee Stain put out a 13 minute explainer video justifying why they are using the Epic store
This is an interesting 13 minute video justifying why Coffee...
- Posted 6 years ago
- No comments yet. Add one!
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Local notifications make a resurgence and 43% of users accept them
I often put local notifications low on my list of...
- Posted 8 years ago
- 1 Comment
Latest Self-Publishing
Design Your Players' On-Ramp
Featured
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50 questions: Should I let my lawyer negotiate the deal?
"Going toe-to-toe with an experienced venture capitalist negotiating on...
- Posted 13 years ago
- No comments yet. Add one!
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Candy Crush Saga–where free does mean free
Candy Crush Saga is one of the most successful...
- Posted 12 years ago
- 8 Comments
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Nothing to do, no reason to come back – from The F2P Toolbox
The F2P toolbox will teach you 54 of the...
- Posted 11 years ago
- No comments yet. Add one!
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Trash Goblin is 124% funded, with 24 hours to go!
I’m so excited that the Kickstarter I’m part of...
- Posted 1 year ago
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Cryptocurrency, NFTs and pay-to-earn: the new world or a gigantic Ponzi scam?
Twice in my career, I have been at the...
- Posted 4 years ago
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Joining Hiro Capital as a Venture Specialist
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