- ARPDAUPosted 12 years ago
- What’s an impressive conversion rate? And other stats updatesPosted 12 years ago
- Your quick guide to metricsPosted 12 years ago
-
Spilt Milk Development Diary 6 – Hard Lines hits the App Store
Diary 6 – And we’re off! Good lord, has it been a week? Andrew J Smith here (again, you don’t get rid of me that easily!), MD of Spilt Milk Studios. Well. This week we’re looking at...
- Posted 13 years ago
-
The Spilt Milk Live Post-Mortem Week 5: Trailing Behind and Submission Holds
Presumptuous of me I know, so good morning or good day to you too. Andrew J Smith here, he of Spilt Milk Studios ‘infamy’, bringing you part 5 of the ongoing diary for my current passion –...
- Posted 13 years ago
-
The Spilt Milk Live Post-Mortem: Week 4 – The Name of the Game
Howdy howdy howdy. Andrew J Smith here (again!), MD of Spilt Milk Studios – hopefully you recognise me by now. I’ll cut to the chase, this week we’re looking at the beginnings of the PR effort for...
- Posted 14 years ago
-
The Spilt Milk Live Post-Mortem: Week 3 – Beta path to your door.
How the devil are you? I’m Andrew J. Smith and welcome to part 3 of the development diary for what will – until its release – be known as ‘Project #2’ (or Angry Lines, or Line Em...
- Posted 14 years ago
-
The Spilt Milk Live Post-mortem: Week 2: Diversification
Hello and good morning, it’s Andrew J Smith here again, bringing you part two of the Dev Diary for my second iPhone game project, imaginatively codenamed ‘Project #2’. We’ve already covered the gestation and origin of the...
- Posted 14 years ago
-
The Spilt Milk Live Post-mortem: Week 1: In The Beginning There Was Tron.
Hi folks! Andrew J Smith here, managing director of Spilt Milk Studios, a new independent developer currently focused on making some kick-ass iOS games. Over the next few weeks we’ll be talking very openly and honestly about...
- Posted 14 years ago