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  • I think I was wrong about the iPad

    Nic Brisbourne over at The Equity Kicker just blogged that “the iPad has had the fastest adoption rate of any consumer electronics ever”. He said: It took jut 80 days to sell 3 million iPads It is...

    • Posted 14 years ago
    • 9
  • This is why Google’s Android will beat Apple’s iPhone

    Regular readers of GAMESbrief will know that I expect Apple to repeat its doomed experiment of the 1980s/1990s when it believed that tight integration of software and hardware, superb design and an iron control of the platform...

    • Posted 14 years ago
    • 2
  • The iPhone ain’t a games platform if the best-selling game of all time only reached 4% of the audience

    Bolt Interactive has just announced some impressive numbers for Pocket God. The game has sold 2 million units since its launch in January 2009. That’s pretty impressive sales, even for a title that costs only $0.99. But...

    • Posted 15 years ago
    • 3
  • New business model alert: Lite is dead as freemium comes to iPhone

    Apple has announced a change to its terms of service which paves the way for new business models on the iPhone. Historically, virtual goods could only be purchased in paid apps. That led to a series of...

    • Posted 15 years ago
    • 2
  • Apple Genius. It could be genius.

    In amongst a lot of ‘meh’ announcements from Apple yesterday might have been one that could change the fortunes of the AppStore. Genius is a recommendation engine for the AppStore. It looks at the Apps you have...

    • Posted 15 years ago
    • 4
  • 1/3 of smartphone users have never downloaded an App – the figure for iPhone is close to zero

    I just can’t leave the iPhone alone. TechCrunch has some interesting smartphone data points: 27% of smartphone users have never downloaded an app (iPhone owners: 3%) 71% of smartphone users have downloaded fewer than 5 apps (iPhone...

    • Posted 16 years ago
    • 0
  • More Apple statistics

    My most recent iPhone post crunched some numbers to show that the iPhone is still only a small part of the mobile gaming market, and that perhaps some of the hype is overblown. Others disagreed. Tim Harrison...

    • Posted 16 years ago
    • 0