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The making of Angry Birds Go!
Pocketgamer.biz just interviewed Graeme Monk, Studio Director at Exient, about the making of Angry Birds Go!. He gives insight into how often we threw away certain pieces of the design (particularly the user interface), the logic behind...
- Posted 11 years ago
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Misfits iOS goes live–with Gamesbrief in the credits
Another of the games that I have worked on has just gone live. Misfits Community Service is an free-to-play iOS game based on the world of Misfits, the Channel 4 asbo-kids-with-superpowers comedy drama. Play as a member of...
- Posted 13 years ago
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I love it when a game I worked on goes live – Beauty Town on Facebook
I’ve been working on a number of games over the past two years, but only a few (such as Stronghold Kingdoms and the Aurora space in PlayStation Home) have been launched yet. I’m really pleased that Beauty...
- Posted 13 years ago
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The new trailer for Stronghold Kingdoms
I’ve been working on Stronghold Kingdoms for over two years. It went into open beta late last year. Firefly has now opened a second world and released a new trailer of the game that takes a PC...
- Posted 14 years ago
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Three of my clients make the Guardian TechMedia Invest 100
The Guardian released its TechMedia Invest 100 list earlier this week. The list showcases the best and most interesting British technology success stories, and highlights them as companies to watch. As the Guardian says: “The companies below...
- Posted 14 years ago
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I love it when I can start talking about games I’m working on – Stronghold Kingdoms
I think March will be an exciting month. I will finally be able to start talking about two projects I have been working on for months. The first is Stronghold Kingdoms, the castle-building MMO from Firefly Studios,...
- Posted 15 years ago