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How Facebook Will Kill Steam
Back on 13 May, Nicholas wrote a post slamming the Facebook game N.O.V.A. ELITE for having a minimum specification, control layout sheet and loud music. All cardinal sins, he argued, of a social game. I disagreed with...
- Posted 14 years ago
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Will the PSN debacle slow the rush to digital distribution of games?
That was the question I was asked by The Wall Street Journal last week. I’m inclined to think that it is a speed bump, not a derailment. It is a real problem for Sony but it is...
- Posted 14 years ago
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Is Steam’s tactical growth masking a strategic decline?
I spent a couple of hours today talking to students at London South Bank University. These are the people who will be the Miyamotos and Molyneuxs of the future, so it was great to talk to them....
- Posted 14 years ago
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Has Onlive finally found a market need?
Video streaming service OnLive has long been a business looking for a market. The company offers high-quality, streamed, console titles to a PC or its proprietary $99 set-top box. It aimed to eliminate the need for consumers...
- Posted 14 years ago
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Why retail doesn’t give a toss about Steam
I have spent the last few days genuinely puzzled over a story that UK retailers are threatening to “demand that publishers remove Steam from their games, or they will not sell them in any form.” MCV broke...
- Posted 14 years ago
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Stupid, stupid, stupid. The Good Old Games publicity screw-up
This week, Good Old Games put its foot in its mouth and pulled the trigger. On Sunday, news spread across the web that the Good Old Games (or GoG) website was down. The site, which offers DRM-free...
- Posted 14 years ago
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Do whales exist in the digital distribution of product-style games too?
More on whales, I’m afraid. This week, a lot of hoohah has been made about NPD reporting that digital sales of PC games have overtaken boxed product sales in the US. At the same time, the fatfoogoo...
- Posted 14 years ago