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  • How Bad is the Discovery Problem?

    As the marketplace for mobile and casual games has become larger and ever more crowded, it has become increasingly difficult for publishers and developers to get their games noticed and overcome a growing discovery problem

    • Posted 12 years ago
    • 8
  • Best of British: game jamming for cross-promotion and community

    In July this year a team of independent developers descended upon Mind Candy's offices in Shoreditch for a 48-hour gamedev lockdown. The jam was a fantastic opportunity for cross-promotion, as well as building a developer community, sharing...

    • Posted 12 years ago
    • 2