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The Curve: how the videogames industry is showing how to make money when everything is going free
I’m deep in the drafting of my next book, The Curve, to be published by Penguin in October 2013. One of the things that I believe in doing is in testing my ideas, theories and arguments in...
- Posted 12 years ago
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Double Fine’s Kickstarter project is just like Zynga’s Free-to-play model
Yesterday, Tim Schafer and Ron Gilbert, creators of classic point-and-click adventures such as Day of the Tentacle and Monkey Island respectively, broke new ground in the funding of video games. They put up a Kickstarter page asking for...
- Posted 13 years ago