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[Gamesbriefers] Will VR be free-to-play?
Question: The first range of consumer VR headsets are likely to be hitting the market shortly, led by the Samsung Gear VR. Will VR be a console-style device, where pay-upfront pricing dominates? Or will the platform trend...
- Posted 10 years ago
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[Gamesbriefers] Should you outsource PR?
Question: When an indie game is successful, the press attention can be completely overwhelming. Dong Nguyen says that it ruined his simple life. Some indies outsource their PR so that they can focus on development, but others...
- Posted 11 years ago
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[Gamesbriefers] Would you develop for Ouya?
Last week Ouya announced 'Free the Games', their plan to match-fund crowdfunded projects, as long as the game would be exclusive to the platform for six months after launch. This week, Ouya developers have revealed themodest sales...
- Posted 11 years ago
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[Gamesbriefers] Is there a good way to sunset a game?
What do you think the impact of sunsetting games will be on consumer comfort with spending money on virtual goods. Is there a “good” way of shutting down? Is it an inevitability of online games, particularly in...
- Posted 12 years ago
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[Gamesbriefers] Should you lead on iOS or Android?
If you were starting development on a brand new tablet/mobile game for a new studio, would you lead on iOS or Android and why?
- Posted 12 years ago
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[Gamesbriefers] Is it better to go it alone than to trust a publisher with your game?
Three developers recently published an open letter alleging that a UK publisher Lace Mamba had failed to pay the minimum guarantees it had promised, had distributed games in territories where it did not hold the rights and...
- Posted 12 years ago
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[Gamesbriefers] Are there some markets that just don’t ‘get’ free to play?
I will shortly be writing a piece for MCV, the UK games industry magazine that is heavily read by retailers, about free-to-play. I was told that the journalists at MCV are often told that the UK just...
- Posted 12 years ago