- ARPDAUPosted 12 years ago
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- Your quick guide to metricsPosted 13 years ago
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Is your player on-ramp better than Facebook’s?
Getting players back into your game regularly is the most important thing you need to do as a free-to-play game designer. Success comes from getting people to choose to launch your game over all the other choices...
- Posted 9 years ago
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Upcoming Masterclasses in London and San Francisco
If you want to get yourself or your team totally up to speed on F2P game design, and ready to face the challenges of 2016, a day spent at a GAMESbrief Masterclass is the best investment you...
- Posted 9 years ago
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Brighton Masterclass 2015: Supercharge your F2P Design
Following a sold-out event in San Francisco in March, the second of GAMESbrief’s annual public Business Masterclasses will be held in Brighton, UK, this July 13th – just ahead of the Develop Conference, which starts the following...
- Posted 10 years ago