- ARPDAUPosted 12 years ago
- What’s an impressive conversion rate? And other stats updatesPosted 12 years ago
- Your quick guide to metricsPosted 12 years ago
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A $50k IOS game grossing $1m per month
Have you heard of Design This Home? I hadn’t. But it’s in the top 5 of the Top Grossing Apps in the UK, Canada, Australia and Ireland, with 300,000 DAUs and is “set to gross $1m per...
- Posted 13 years ago
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Temple Run saw revenues leap 4x when they went free to play
Current iOS darling Temple Run started life as a paid app. It cost 99c and contained in-app-purchases. According to an interview with Gamasutra, the app reached the top 50 in the paid app charts in August 2011, and...
- Posted 13 years ago
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The ethics of Free-to-play
The ethics of free-to-play are going to be a big issue in 2012. I’ve already written some of my thoughts on the blog, but I also gave a talk at Develop Liverpool on the topic. It’s also a...
- Posted 13 years ago
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Free and free to play are different, says Valve
Is “free-to-play” fundamentally different from “free”? Valve’s Gabe Newell thinks so.
- Posted 13 years ago
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Why are so many games converting to a free-to-play model?
In the wake of the recent spate of formerly subscription-based MMOs adopting a free-to-play model (City of Heroes, LEGO Universe, Age of Conan, LOTRO), MCV asked me to answer some questions on why this model works so...
- Posted 13 years ago