- ARPDAUPosted 12 years ago
- What’s an impressive conversion rate? And other stats updatesPosted 12 years ago
- Your quick guide to metricsPosted 13 years ago
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Incentivising staff with equity
Sarah Lacy has written an ill-conceived attack on “mercenary employees” at Facebook who have chosen to cash some of their shares in the company. Facebook has recently announced a tender offer for up to $100 million of...
- Posted 15 years ago
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Zynga overtakes Yahoo! Games to be the largest games “site” on the Internet
The analysis is, by necessity, rough, but there is a good chance that Zynga is now the largest web gaming business in the US. Zynga is growing, profitable and bigger than Yahoo. Does anyone still seriously claim...
- Posted 16 years ago
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Playfish falls in the top 25 Facebook games for June
InsideSocialGames has released their statistics for the top Facebook games in June 2009. I last looked at the top Facebook games in March, so we’re three months down the line. There have been some interesting changes:
- Posted 16 years ago
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Nintendo DSi gets Facebook Connect
Is the beginning of the end of the closed platform? In all the hype of E3, I missed the announcement that Nintendo will be implementing Facebook Connect into the DSi this summer. Microsoft has announced the same...
- Posted 16 years ago
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Should games companies integrate MySpace, Facebook or Twitter in their games?
As I talk more and more to developers about self-publishing, I am becoming more convinced that tapping into user’s existing social networks is a powerful, cost-effective and viral marketing tool for many games. I’ve tended to focus...
- Posted 16 years ago
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Top 25 Games on Facebook in March
AppData and InsideSocialGames track the most popular games on Facebook and MySpace on a rolling monthly basis. The chart (embedded below) makes an interesting read.
- Posted 16 years ago
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If Facebook is spending $100 million for photo serving, how much will OnLive need for real-time games rendering?
BusinessWeek reports that Facebook is seeking $100 million in debt financing for its rapidly increasing server needs. The reason: photos. Well, not quite, but Facebook had 10 billion photos last October, when it had 100 million users....
- Posted 16 years ago