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  • Has GTA IV saved Take Two?

    I was quoted extensively in MCV this week talking about the future of Take Two (full text below, because they are a quaint offline magazine). The main question I was asked was whether GTA IV had “saved”...

    • Posted 16 years ago
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  • All the good stuff rises to the top

    An article of mine on what 2008 holds for Sony is currently on the homepage of www.helium.com. Helium is a great concept, but I feel it is flawed.

    • Posted 17 years ago
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  • $140 CPM for ad-sponsored games. That’s pretty aggressive.

    Wild Tangent CEO Alex St. John declared at a recent conference that in-game advertising is dead. Long live in-game advertising.

    • Posted 17 years ago
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  • Music industry sees CD revenues fall; games next?

    According to the Financial Times yesterday, songwriters and publishers for the first time earned more from broadcasts and legal downloads of their music in 2007 than from the copyright from sales of CDs. I believe that this...

    • Posted 17 years ago
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  • Real Media splits off casual games unit

    Real Networks has announced that it will spin off its casual games division. It’s a pretty big business with revenues of $31.8 million in the first quarter of 2008 ($108 million for the whole of 2007), and...

    • Posted 17 years ago
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  • Five lessons we can learn from the music industry

    MCV published the online version of my article How the music industry got it wrong today (republished here as The games industry should learn from the music industry’s mistakes). The thrust of the article is that consumers are...

    • Posted 17 years ago
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