- ARPDAUPosted 12 years ago
- What’s an impressive conversion rate? And other stats updatesPosted 12 years ago
- Your quick guide to metricsPosted 13 years ago
-
[Gamesbriefers] Should you market children’s apps with demos or trailers?
I think the best model for children's apps is a demo with a paywall. I know it's an old model and not in vogue, but I think it's ideal. Parents can let their kids try the game without...
- Posted 11 years ago
-
[Gamesbriefers] Should you monetise children’s apps with ads?
I've had a couple of meetings with smart, trusted contacts in recent days where they've predicted a walloping great crackdown on IAP in kids' games, and that advertising is going to offer the only sustainable business model...
- Posted 11 years ago
-
[Gamesbriefers] Will the big next-gen console title be Free-to-Play?
This generation’s Call of Duty will be a freemium title. Do you agree? Please show your workings.
- Posted 12 years ago
-
[Gamesbriefers] How do you decide whether you should put ads in your games
Should developers focus on honing their IAP strategy or stick ads in the game? How should they decide?
- Posted 12 years ago
-
[Gamesbriefers] Is Steam unfair to indies?
Steam recently refused to let Adult Swim bring a game called Paranautical Activity to Steam. Its reason? The developers had started out on Greenlight before switching to a publisher relationship with Adult Swim and Steam did not...
- Posted 12 years ago
-
[Gamesbriefers] Free-to-play Mario?
Mobile Mario must surely be on the agenda in Nintendo Towers. If it isn't - oh dear.
- Posted 12 years ago
-
[Gamesbriefers] Should you go free-to-play with big name ip?
You run a big games company. You have the Star Wars licence to release a game on tablets and phones to coincide with the next movie. The game will definitely have IAP to provide variable pricing over...
- Posted 12 years ago