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How to Deliver a Compelling Interactive Narrative in Under Ten Minutes
I’ve just played Small Worlds by David Shute (thanks RPS). It’s a part of the 6th Casual Gameplay Design Competition, and demonstrates that games can be short, compelling and meaningful in a way that’s unique to the...
- Posted 15 years ago
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Character Development in Video Games
I sometimes get the feeling that although narrative design is all the rage at the moment, maybe it doesn’t get the same level of behind the scenes developmental commentary afforded to the other disciplines. To that end,...
- Posted 15 years ago
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Hot Coffee Put to Rest – For USD 20 Million
As the resident journo who speaks ‘controversy’, it’s my somewhat reluctant job to cover news that Take Two has finally settled its class action lawsuit over the Hot Coffee debacle to the tune of $20 million. “Under...
- Posted 15 years ago
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Rendition: Guantanamo – The Controversy Everyone’s Missing
This one leaves me somewhat speechless – although I suppose I really shouldn’t be surprised. Rendition: Guantanamo – from Scottish developer, T-Enterprise – isn’t a new announcement, but it made the news (general and specialist) recently for...
- Posted 15 years ago
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Five secrets of outsourcing success
The “best practice” for outsourcing is well known: Define scope and requirement clearly; invest in planning an communication; be aware of cultural nuances; etc. In this guest blog, Beriah’s Director, Kevin Hassall, picks out five less obvious...
- Posted 16 years ago
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Zeno Clash: Do Indie Games Get An Easy Deal?
I’ve been playing Zeno Clash recently. It’s a visceral first person brawler with a skew-whiff aesthetic, and the debut from small Chilean team Ace. It’s been cleaning up at review… and I can’t help but wonder why....
- Posted 16 years ago
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Actually, Nielson, We’re Still Spotty Teenage Boys
I’m fed up. I’m fed up with reports on ‘gamer’ demographics being repackaged to suggest that they are, on the whole, anything other than the traditional young males (13 – 30) we used to assume. My ire’s...
- Posted 16 years ago