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Should Amplitude be free-to-play? Audience research suggest that it should.
Leigh Alexander of Gamasutra just wrote up the story of Amplitude, the game that Harmonix launched in 2003 and is now kickstarting a new, updated version a decade later. It contains a paragraph which suggests that the...
- Posted 11 years ago
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Media conglomerates turn their backs on consoles
What a difference a week makes. Last month, I wrote a blog post saying how I viewed the future of games in three parts: AAA blockbusters (the “movie” model”), persistent ongoing games (the “television” model) and independents....
- Posted 14 years ago
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Redundancy round-up
I’ve been very slow at reporting on job losses in the games industry for a while. That’s what happens when you get crazy busy working for clients, while also working on a very exciting secret project for...
- Posted 15 years ago