Don't miss
- ARPDAUPosted 12 years ago
- What’s an impressive conversion rate? And other stats updatesPosted 12 years ago
- Your quick guide to metricsPosted 12 years ago
-
Time to Stop Asking for Permission
For the past twenty years, developers have had to ask permission before they could make a game. Those days are over. You no longer need anyone’s permission to publish.
- Posted 13 years ago
-
Freemium games are 34 of the top 100 grossing iPhone apps, but only 1.34% of all apps
If you are developing an iPhone game that does not have an in-app purchase model, stop now. You are making a big mistake.
- Posted 14 years ago