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Managing a Free-to-Play Product: a Publisher’s Perspective
Nicholas asked me to write an article on the perspective of managing Free to Play titles as a publisher, rather than a developer, so here are some of the things I have learned from my time overseeing...
- Posted 12 years ago
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Last chance! Get 50% off How To Publish A Game
At the start of September, we sent an offer out to GAMESbrief‘s email subscribers, giving them a chance to buy Nicholas’ hugely successful guide to self-publishing, How To Publish A Game, at a 50% discount. We’ve had...
- Posted 12 years ago
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How Kiloo & SYBO built and launched a Hit iOS Game in 6 months
Traditional publishing is dead. Enter Co-Productions! In this guest post, Simon Moeller of Kiloo advocates a new way of getting games shipped quickly with great monetisation funnels even if your team is small.
- Posted 12 years ago
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Get How to Publish a Game for Half price
To celebrate the arrival of summer (and the Social Games Summit), we've decided to make How to Publish a Game half price until the end of the week. Just visit www.gamesbrief.com/store/buy and use the discount code halfprice.
- Posted 13 years ago
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NaturalMotion on core loops and monetisation
NaturalMotion spoke at the Gamesbrief-sponsored Free-to-play summit about core loops and monetisation. The presentation is a deep but concise guide to synthesising game design and marketing, a key skill in self-publishing a game - as detailed in...
- Posted 13 years ago
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Making the most of your USP
It can be very easy to see marketing and game development as separate disciplines - that creating an awesome game and drawing in new players are separate tasks requiring separate sets of skills. The reality is that...
- Posted 13 years ago
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Get 50% off How to Publish a GAmE in honour of World Book Day
To celebrate World Book Day, you can get 50% off How to Publish a Game by using coupon code worldbookday on the payment screen. To take advantage of this offer, go to http://www.gamesbrief.com/2011/10/how-to-publish-a-game-2/ I hope you enjoy...
- Posted 13 years ago