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Can you sell second hand games legally? Should you?
Jas Purewal, an interactive entertainment lawyer at Osborne Clarke and writer of Gamer/Law, takes a look at the fraught question of the legality of second hand sales of games. The second hand sale of digital content (including...
- Posted 12 years ago
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Why do game devs need professional indemnity insurance?
In the last article, I identified that a good PI policy will provide games developers with cover for claims that arise from allegations of breach of contract. This is a great “headline,” but contractual responsibilities are variable and...
- Posted 12 years ago
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iOS indie game developers: are you paying too much VAT?
Business accounting seems to be something that scares the hell out of most of the devs I know. Compared to being creative and making games, it can seem dry. In fact, at least two developers I've spoken...
- Posted 12 years ago
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Pirate raids and Troll attacks part 2 – protect your intellectual property
When it comes to insuring against Intellectual Property (IP) disputes, the standard form of cover for games developers is a Professional Indemnity policy. But how much cover does it provide, and is it the best option for...
- Posted 12 years ago
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Pirate raids and Troll attacks – how to manage Intellectual Property risk
It is a sad fact of doing business in the digital age that developers regularly get embroiled in costly and time-consuming IP disputes, even where they have done absolutely nothing wrong. Despite thorough due diligence, some problems simply...
- Posted 12 years ago
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Dear Jas 3: contracts and consumer protection
I’ve recently been told that just because something is in a contract does not mean it is enforceable, particularly in consumer contracts like EULA. There are rules about “fairness”, “unenforceability” and so on which means that contracts...
- Posted 13 years ago
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Dear Jas 2: Respecting intellectual property
Video games law expert Jas Purewal answers the question: How much do I have to change my game for it not to infringe another game?
- Posted 13 years ago