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  • Grin reduces staff numbers by 50%

    Swedish developer GRIN is reported to have laid off over 100 developers in its Stockholm, Barcelona and Gothenburg offices. GRIN is best known for its work on GRAW 1 and 2 and Bionic Commandos and was founded...

    • Posted 16 years ago
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  • Avalanche lays off 20 more staff

    Swedish developer Avalanche has made 20 staff redundant. The company is currently working on Just Cause 2 for Eidos and The Hunter for Emote Games. Today’s redundancies follow 77 layoffs made by Avalanche last October.

    • Posted 16 years ago
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  • Diner Dash creator Gamelab appears to close down

    GamaSutra reports an office sale that suggests Gamelab may be shutting down. GameSetWatch has photos of an “everything must go” sale as the company closes its physical offices. Despite the success of the original Diner Dash, it...

    • Posted 16 years ago
    • 0
  • 3D Realms shuts down – Duke Nukem status unclear

    Shacknews is reporting that 3D Realms has shut down. The company has been working on Duke Nukem Forever for 12 years, and has apparently run out of funding. 3D Realms has let employees go. We’re working on...

    • Posted 16 years ago
    • 0
  • Massive makes massive layoffs – up to 100 jobs go

    Microsoft continues to make good on its promise to cut 5,000 jobs. Following the 1,400 job losses earlier this year (with many redundancies in Microsoft’s games division), Steve Ballmer, CEO of Microsoft has announced where the hammer...

    • Posted 16 years ago
    • 1
  • Empire collapses, all staff made redundant

    Empire Interactive has gone into administration, following abortive attempts by KPMG to find a buyer. The company, owned by Silverstar, is best known for the Flatout series of games. Added to the Job Loss Tracker. UPDATE: GamaSutra...

    • Posted 16 years ago
    • 0
  • Ascaron files for bankruptcy protection

    Developer of Sacred Ascaron has filed for bankruptcy protection in the German courts. The company said that 94 staff worked on Sacred 2, so I’m estimating the staff size at 100 for now. Pessimistically, I am not...

    • Posted 16 years ago
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