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200 redundancies in one day: Are the wheels coming off free-to-play?
Two announcements today suggest that companies embracing free-to-play business models may have over-extended themselves and are having to cut back. But the key question is whether this is a sensible restructuring of rapidly growing business or a...
- Posted 13 years ago
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The Inevitable Unionisation of the Games Industry
Last week, Michael Pachter, an investment analyst at Wedbush Securities caused a stir amongst game developers the world over. His crime? To declare that "unpaid crunch deserves no sympathy". I understand where Pachter is coming from: I used to...
- Posted 13 years ago
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Of Champions and Cowards
Through 15 years in games, mobile and web development, Kevin Hassall has worked as a producer, project manager, executive producer and publishing director. He now works as a freelance producer and outsourcing consultant, through his consultancy Beriah...
- Posted 14 years ago
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LucasArts confirms layoffs, perhaps as many as 85
Kotaku reports swingeing cuts at LucasArts HQ, with perhaps 60 developers and 25 QA staff believed to have been laid off. Added to the Job Loss Tracker.
- Posted 14 years ago
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Tom Clancy studio Red Storm lays off 38
Ubisoft has confirmed that Red Storm Entertainment has laid off 38 employees in its North Carolina studio. More details at GamaSutra. Added to the Job Loss Tracker.
- Posted 14 years ago
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Rehires at RealTime Worlds mark good news for a change
I may have been hasty in adding the entire staff of RealTime Worlds to the Job Loss Tracker. GamaSutra and GamesIndustry.biz report three bits of good news: RealTime Worlds has recruited back 23 of the 60 staff...
- Posted 14 years ago
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Has Cohort Studios slimmed down from 50 to 12?
Another week, another Dundee studio in trouble? I’m hearing rumours that Cohort Studios made 38 people redundant in Dundee last week. The company is working on a PlayStation Move title called The Shoot but doesn’t have projects...
- Posted 14 years ago