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Developer n-Space lays off 100 staff
n-Space has had to make 25% of its workforce redundant, with the layoffs affecting 100 developers, according to Kotaku. The company cited “momentary reduced demand” as a result of several projects finishing simultaneously and others being delayed....
- Posted 14 years ago
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RealTime Worlds closes MyWorld team, puts APB staff on notice
Rumours are swirling that APB-developer RealTime Worlds is making swingeing cuts. The team behind ambitious virtual world project MyWorld (only publicly announced last month) have been made redundant, with as many as 60 layoffs. Additionally, VG247 says...
- Posted 14 years ago
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How $4.25 m was not enough to save Eternal Earth developer Sparkplay
In an emotional company blog post yesterday, CEO Matt Mihaly announced that Sparkplay has laid off all but two staff and looks likely to go bust.I’ve added it to the Job Loss Tracker. Sparkplay operates Eternal Earth,...
- Posted 14 years ago
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20-30 jobs lost at High Voltage
Joystiq reports that High Voltage has laid off 20-30 staff. High Voltage was behind The Conduit and it’s most recent title, Tournament of Legends, was not well received. Joystiq suggests more layoffs may follow. Added to the...
- Posted 14 years ago
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Ready at Dawn makes 13 layoffs due to the nature of the games business
Independent developer Ready at Dawn has made 13 staff redundant. The official announcement on its website reads: We’ve spent the majority of our time at RAD hiring the best and most talented people to join our team....
- Posted 14 years ago
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Take Two cuts 60 development staff at Firaxis and Rockstar
Take Two is focusing on profitability in the years when it doesn’t have a Grand Theft Auto release and is trimming headcount, says GamaSutra. Last week, Take Two made 20 game developers redundant at Firaxis. This week,...
- Posted 14 years ago
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Real Networks closes game division, makes 85 redundancies
GamaSutra reports that Real Networks is undergoing the second reorganisation in three months. The company has shut down its internal development studio as well as reducing a number of management layers. Real continues to run the games...
- Posted 14 years ago