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Zynga making $50 million in revenue from virtual goods
Social gaming company Zynga is reported to be making substantial revenues, and possible even be profitable, from its games on social networks. Venturebeat reports that “it’s making between $50 million and $60 million annually in revenue, mostly...
- Posted 16 years ago
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Guitar Hero goes all Web 2.0 with new CEO
Well, that may be a slight exaggeration, but Activision has appointed the former COO of Yahoo to head up the Guitar Hero division. Dan Rosensweig is a heavyweight new media guy, with a key role in creating...
- Posted 16 years ago
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Steam offers in-game transactions for downloadable content
Steam continues to make massive strides in bringing high-quality downloadable content to the masses. Their latest innovation is the the “arrival of in-game downloadable content”. Purchased through the in-game browser, it allows users to purchase additional content...
- Posted 16 years ago
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Why micro-transactions won’t work
Clay Shirky is my favourite Web 2.0 thinker (his piece on the cognitive surplus should be required reading for anyone thinking about how to engage consmers in the Web 2.0 era). His latest post discusses the futility...
- Posted 16 years ago