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Ten doomed businesses: how accurate were my predictions?
Two years ago, in an article that generated much flak and for which I had to write an explanation of my reasons for writing it, I wrote down ten games businesses or ideas that were doomed. Two...
- Posted 12 years ago
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Ten games businesses that are doomed
When I wrote my post-mortem of RealTime Worlds, some people called me brave. I thought I was cowardly, given that I only expressed my concerns after the company went into administration. And it’s very easy to carp...
- Posted 14 years ago
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Guest post: How we publish an online game
As part of the rebrand of GAMESbrief (coming soon), I’m actively looking for guest posts on interesting topics. This post by Phil Stuart, Creative Director of Preloaded, originally appeared on the Preloaded blog. Over the past few...
- Posted 14 years ago