- ARPDAUPosted 12 years ago
- What’s an impressive conversion rate? And other stats updatesPosted 12 years ago
- Your quick guide to metricsPosted 13 years ago
-
Dan Cook on Designing Friendships in Videogames
Dan Cook is a great designer, who has designed games like Triple Town, Steambirds Alliance and Realm of the Mad God. He is also very generous with his time and this thoughts, including at his blog www.lostgarden.com....
- Posted 7 years ago
-
The magic of Christmas and the power of prayer
Deputy Editor Zoya Street looks at some of the ways that Perfect World’s MMO Neverwinter retains and converts I pray every day. Actually, it’s called ‘invocation’, but it’s basically prayer: I offer my body to my goddess,...
- Posted 11 years ago
-
Perfect World’s utopian worldbuilding in free-to-play MMOs
Player-killing is a tricky subject for international MMOs. In some cultures it’s a taboo practice confined to certain closed-off areas. In others it’s a free-for-all. Sometimes it’s okay to kill someone as long as you ask for...
- Posted 11 years ago
-
[Gamesbriefers] Is there a market for real-time, multiplayer, free-to-play games on mobile?
Is there a market for real-time, multiplayer, free-to-play games on mobile? Most successful f2p, multi-player mobile games these days are asynchronous. While this may sound better fit to the use case of a mobile phone (short sessions...
- Posted 12 years ago
-
The digital transition–Who is a hero and who is a Zero
If you’re reading this as it is posted, I should be taking the stage at the London Games Conference to convince 200 gaming industry bigwigs of the companies that I think are going to be winners or...
- Posted 13 years ago
-
Why are so many games converting to a free-to-play model?
In the wake of the recent spate of formerly subscription-based MMOs adopting a free-to-play model (City of Heroes, LEGO Universe, Age of Conan, LOTRO), MCV asked me to answer some questions on why this model works so...
- Posted 13 years ago
-
Sony’s decision to lock DC Universe Online accounts to a physical disc will cost it customers and lots of revenue
Sony recently tried to break into the MMO genre on console with the high-profile launch of DC Universe Online. It’s an interesting experiment in making an MMO work on the console platform, and paves the way for...
- Posted 14 years ago