- ARPDAUPosted 12 years ago
- What’s an impressive conversion rate? And other stats updatesPosted 12 years ago
- Your quick guide to metricsPosted 12 years ago
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Don’t throw the baby out with the bathwater – has Bigpoint just made a big mistake?
Bigpoint today took a a broom to its management and its business. Out are Bigpoint veterans Nils Holger-Henning and brothers Philip and Tobias Reiseberger. Out too is the entire mobile business with the loss of 29 jobs. Everyone...
- Posted 12 years ago
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Designing for Mobile, for Browser, For Console – Understanding the Use case
Are you designing a game in Unity, or HTML 5? Have you decided to lead development in the browser, because then your game will be be playable in any device that can read a web page, whether...
- Posted 12 years ago
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TV is no longer the first screen. It’s the second.
I attend a lot of conferences, both in games and in the wider media. Whenever people in the television industry talk about games, they talk about the “second screen”. They have an inbuilt sense that whatever happens,...
- Posted 13 years ago
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Is Facebook at its peak?
Is Facebook having an AOL moment? While traditional businesses are beginning to think that Facebook is a real company that is here to stay, has it passed its moment of maximum importance in the world? Is Facebook...
- Posted 13 years ago
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Announcing a new Sponsor–NeoMobile Onebip
I’m pleased to say that GAMESbrief is expanding its sponsorship opportunities. I’m working with companies that offer services to game developers and publishers to help them acquire customers, retain customers, monetise customers – or just make game...
- Posted 13 years ago
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"The future of social gaming is on mobile phones and away from Facebook"
Michel Guillemot, CEO of mobile game publisher Gameloft, believes that the future of social gaming is on mobile phones and away from Facebook. That’s what he told investment bank Berenberg in a recent interview, and published in...
- Posted 13 years ago
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"Selling virtual goods means that a small enthusiastic user base can carry a game’s economics"
PocketGamer is carrying a post written by Ray Sharma, CEO of XMG Studio, a mobile developer based on Toronto, Canada. He extols the virtual of in-app purchases for mobile games, saying: “Here at XMG, approximately two-thirds of...
- Posted 13 years ago