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  • Infinite Interactive lets go 10% of staff (6 people)

    Australian developer has made 6 people redundant following the completion of Puzzle Chronicles for Konami. The company blames the rising Australian dollar for its woes. Added to the Job Loss Tracker.

    • Posted 15 years ago
    • 0
  • Five rounds of redundancies that slipped under the radar

    I’m catching up on a number of layoffs or redundancies that I missed or failed to post earlier in the year. Eidos closes Eidos Hungary (formerly Mithis Studios) August 2009 – The developer of BattleStations Midway was...

    • Posted 15 years ago
    • 3
  • Beautiful Games Studios sees headcount slashed

    Eighty per cent of posts at Champ Man developer Beautiful Games Studios will be cut or transferred to China, according to Gi.biz. Roy Meredith will continue to head the studio, and the Championship Manager brand will still...

    • Posted 15 years ago
    • 0
  • Streamline Studios streamlined

    Streamline Studios has shut its Amsterdam office with the loss of 10 jobs, according to GamesIndustry.biz. Reading the interview in more depth (and confirming that the website is down) makes it look as if Streamline has, in...

    • Posted 15 years ago
    • 0
  • Australian’s largest studio, Krome, lays off staff

    Krome Studios, the largest developer in Australia with over 400 employees has laid off an unspecified number of staff. The redundancies were said to be “necessary as we position Krome for the future”, said CEO Robert Walsh...

    • Posted 15 years ago
    • 0
  • 1,500 jobs to go at Electronic Arts as it replaces traditional games with social games

    Electronic Arts have announced a further 1,500 job cuts. In the Q2 earnings announcement, EA said: Cost Reduction Plan EA has announced a plan to narrow its product portfolio to provide greater focus on titles with higher...

    • Posted 15 years ago
    • 0
  • GamerDNA halves its workforce as games advertising enters terminal decline

    GamerDNA has been through several iterations in its life. The social network and gaming community started life as Sparkforge Entertainment before changing its name to GuildCafe as it focused on the burgeoning MMO market. It even attracted...

    • Posted 15 years ago
    • 4