- ARPDAUPosted 12 years ago
- What’s an impressive conversion rate? And other stats updatesPosted 12 years ago
- Your quick guide to metricsPosted 12 years ago
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Is Epic embracing the free-to-play model for its iPhone games?
Epic Games’ Mark Rein has been an outspoken defender of premium-priced content on iOS. After all, these are the guys who launched Infinity Blade at a price point of $5.99. Mark has been known to declare: “AAA...
- Posted 13 years ago
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What’s the lifetime value of an ad-funded gamer?
Exent is a business that makes money in an old world of gaming. They’re not focused on fighting against the free-to-play virtual goods business models of Facebook and browser-game companies like Bigpoint. They are still trying to...
- Posted 14 years ago
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50 questions: What are the alternatives to venture capital?
Nic has already answered the question “Is venture capital right for your company?” Today, I’m going to look at some alternative sources of finance. The key ones are revenue, government and banks
- Posted 14 years ago
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Is $4.00 a realistic amount of ad revenue per use on the iPhone?
I blogged on Monday about a Mobclix report that suggests a successful advertising-funded game can generate $4.00 per active user (or possibly unique user, there is some confusion here). Adam Green of Assyria Games Studios had this...
- Posted 14 years ago
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How much money can an ad-funded game make on iPhone? How about $4.00 per user per month!
Mobclix, the mobile ads optimisation company, has released a startling infographic. It sets out the amount of money a developer can expect to make per user per month from its games on iPhone and on Android. It...
- Posted 14 years ago
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Freemium games are 34 of the top 100 grossing iPhone apps, but only 1.34% of all apps
If you are developing an iPhone game that does not have an in-app purchase model, stop now. You are making a big mistake.
- Posted 14 years ago
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Social proof – the Minecraft way to €120,000 of sales in a single day
Minecraft is going crazy. In the last 24 hours, there were 31,616 registrations, and 11,887 sales. That’s a staggering 37.5% conversion rate and, at €9.95 per copy, revenue of €118,275. In a single day. This page is...
- Posted 14 years ago