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Make TV, not film – from The F2P Toolbox
The F2P toolbox will teach you 54 of the most important and high-impact ideas in modern game design. This is one of them: make your game impressive within 10 seconds of opening it. For a full explanation,...
- Posted 10 years ago
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Value My Time, Don’t Time My Value
This guest post is part of a regular column contributed by Mark Sorrell. Mobile games have understood the importance of treating people’s time with respect for years now. They load swiftly, get you into the actions quickly...
- Posted 10 years ago
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A comprehensive list of metrics for free-to-play games
This is a guest post from Shyamal Dave of Mech Mocha, an independent free-to-play studio based in Ahmedabad, India. A decent number of downloads is a good head-start and a very good reason to throw a boat-party...
- Posted 10 years ago
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The power of getting featured by Apple
It will be completely obvious by the end of this post that Apple features are awesome. Yes, having great reviews on Touch Arcade, 148 Apps, and many other publications helped a lot. But I’m convinced that the...
- Posted 12 years ago