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Make TV, not film – from The F2P Toolbox
The F2P toolbox will teach you 54 of the most important and high-impact ideas in modern game design. This is one of them: make your game impressive within 10 seconds of opening it. For a full explanation,...
- Posted 10 years ago
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Free-to-play Design, Rule 2: The Starbucks test
This is a critical consideration for any game being designed for a smartphone or tablet. If your free-to-play game is in the browser or on the console, it may be less crucial, but “short loops” remain key...
- Posted 12 years ago