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The Death of the Console, a book proposal – part 4 of 4
This is the FOURTH part of the first chapter of a book proposal I sent out earlier this year. No publisher offered an advance against it, mainly because they felt it was too niche. I liked...
- Posted 15 years ago
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The Death of the Console, a book proposal – part 3 of 4
This is the THIRD part of the first chapter of a book proposal I sent out earlier this year. No publisher offered an advance against it, mainly because they felt it was too niche. I liked it,...
- Posted 15 years ago
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The Death of the Console, a book proposal – part 2 of 4
This is the SECOND part of the first chapter of a book proposal I sent out earlier this year (You may want to read the first part first). No publisher offered an advance against it, mainly because...
- Posted 15 years ago
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The Death of the Console, a book proposal -part 1 of 4
This is the FIRST part of the first chapter of a book proposal I sent out earlier this year. No publisher offered an advance against it, mainly because they felt it was too niche. I liked it,...
- Posted 15 years ago
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Zynga raises a further $180 million
Zynga has just announced a new round of funding led by Digital Sky Technologies. Other new investors include Andreesen Horowitz and Tiger Global while Institutional Venture Partners added to its position in the company. DST recently invested...
- Posted 15 years ago
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Royalty statements, digital downloads and the evilness of publishers
Too Much Joy have published their royalty statement from Warner Bros. It’s ten pages long,but the summary looks like this: === Summary === Beginning balance: . . . . . . . . . . $395,277.18- Total...
- Posted 15 years ago
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Developers: Stop trying to sell levels. The public don’t want them.
I spend a lot of time talking to games developers about downloadable content. And they always say “We’re going to make bonus levels and maps and sell them as downloadable content”. Which is a terrible idea. it’s...
- Posted 15 years ago