- ARPDAUPosted 12 years ago
- What’s an impressive conversion rate? And other stats updatesPosted 12 years ago
- Your quick guide to metricsPosted 13 years ago
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Games industry statistics – How much money could you make from in-app purchases?
Wondering how much money you could make by introducing in-app purchases to your games? GAMESbrief has the figures you need to read on IAP revenues and players’ purchasing behaviours: Last November, in-app purchases represented 30% of all iOS...
- Posted 13 years ago
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Spilt Milk Studios Development Diary 13 – Bite of the Apple
As I’ve said a lot (and it’s fairly common knowledge), when Apple features you, your sales rise in an entirely predictable and reassuringly reliable manner. Last time Hard Lines got featured it was in the ‘New &...
- Posted 13 years ago
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Spilt Milk Studios Development Diary 12 – Hundreds and Thousands
We turned the game free on Sunday to make sure there were no hiccups, and below you can see a nice chart that shows how many people downloaded our lovely little game Hard Lines. Over 190,000 downloads...
- Posted 13 years ago
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Is iOS game Tiny Tower on track to make $3 million in its first year?
On holiday in France, I've been playing Nimblebit Tiny Tower on my wife's iPad. It's a marvellous game (like a free-to-play version of Little Computer People, if you are old enough to remember that), and I'm busy...
- Posted 13 years ago
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Is $4.00 a realistic amount of ad revenue per use on the iPhone?
I blogged on Monday about a Mobclix report that suggests a successful advertising-funded game can generate $4.00 per active user (or possibly unique user, there is some confusion here). Adam Green of Assyria Games Studios had this...
- Posted 14 years ago
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How much money can an ad-funded game make on iPhone? How about $4.00 per user per month!
Mobclix, the mobile ads optimisation company, has released a startling infographic. It sets out the amount of money a developer can expect to make per user per month from its games on iPhone and on Android. It...
- Posted 14 years ago
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What stats on social media, games and effectiveness?
Look no further than the Next Generation Media Quarterly October 2010 from Dan Calladine. There are snippets of information that will useful or interesting to pretty well every reader of GAMESbrief, I think. Next Generation Media Quarterly...
- Posted 14 years ago