- ARPDAUPosted 12 years ago
- What’s an impressive conversion rate? And other stats updatesPosted 12 years ago
- Your quick guide to metricsPosted 13 years ago
-
Why Facebook is dependent on Zynga, not the other way round
2009 was the year in which Facebook trounced MySpace. Rupert Murdoch’s magical acquisition has been losing its lustre for a while. But, perhaps surprisingly, the main driver of Facebook’s success may have been games. Two reports just...
- Posted 15 years ago
-
Six companies make over $4 million on XBLA in 2009
GamesIndustry.biz reports on a FADE report estimating XBLA sales in 2009. Here’s the top 10. XBLA Estimated Top Titles by Revenue, 2009 (Average Price) Battlefield 1943 (EA Dice) – $12.5 million ($15.00) Castle Crashers (The Behemoth) –...
- Posted 15 years ago
-
Ngmoco: “If we can’t make a game free to play, we’re going to kill it”
Inside Social Games ran a big interview with Neil Young, CEO of ngMoco, last week. Two things leaped out at me. If we can’t make a game free to play, we’re going to kill it Young comes...
- Posted 15 years ago
-
The perils of a global audience
I don’t care about the SuperBowl. I struggle to care about soccer. I definitely have zero interest – none at all, not one iota – in American Football. Which causes a problem for Zynga. They’ve just sent...
- Posted 15 years ago
-
The iPhone ain’t a games platform if the best-selling game of all time only reached 4% of the audience
Bolt Interactive has just announced some impressive numbers for Pocket God. The game has sold 2 million units since its launch in January 2009. That’s pretty impressive sales, even for a title that costs only $0.99. But...
- Posted 15 years ago
-
Modern Warfare is the largest media launch ever, beating books, movies and other games
I’m breaking a rule here. I don’t usually just rehash press releases without any analysis. But the Modern Warfare announcement that it has grossed an estimated $550 million in the first five days is pretty impressive. As...
- Posted 15 years ago
-
The tipping point: How Moshi Monsters hit exponential growth and has topped 6 million users
UPDATE Michael let me know that Moshi Monsters reached breakeven in May 2009, five months after launching their subscription service in January 2009. The company has been increasingly profitable in every month since. He also added that...
- Posted 15 years ago