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  • The future of television: one big screen, lots of little screens

    XKCD today ran a comic entitled “I don’t own a TV”. The comic implies that we have passed the peak moment where it is cool to say that you don’t own a TV. I think xkcd may...

    • Posted 11 years ago
    • 1
  • Five Game Business Trends I Wish Were Happening

    The number of ideas we have no data on because no-one used them exceeds the number of hydrogen molecules in the sun.

    • Posted 11 years ago
    • 2
  • TV is no longer the first screen. It’s the second.

    I attend a lot of conferences, both in games and in the wider media. Whenever people in the television industry talk about games, they talk about the “second screen”. They have an inbuilt sense that whatever happens,...

    • Posted 13 years ago
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  • Are games stories? Part 2

    Following Nicholas's talk at Games for TV, further twitter discussion ensued.

    • Posted 13 years ago
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  • Getting Social: Where TV Meets Social Gaming

    Although BAFTA represents film, television and video games professionals, it is not often that the worlds overlap. Which is why I think the event BAFTA are holding on Thursday looks so interesting. Entitled “Getting Social: Where TV...

    • Posted 14 years ago
    • 0
  • Why creatives and business types MUST mix

    I was inspired to write this post by Jimmy Mulville’s Richard Dunn memorial lecture at the Edinburgh TV Festival. Jimmy runs HatTrick, one of the most successful UK independent production companies that makes some great comedy shows...

    • Posted 14 years ago
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  • Ten dos and don’ts for TV companies making games

    I was privileged to be part of a session at the Edinburgh Television Festival about games. It’s so important that games and TV start exploiting crossover opportunities much more. Alongside Chris Deering (ex-head of Sony Computer Entertainment...

    • Posted 14 years ago
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