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[Gamesbriefers] Will 2013 be the year of disillusionment for mobile?
In 2012, both F2P and mobile gaming did amazingly well, until pretty well everyone would admit that they have their upsides and are here to stay. Legions of ex-console developers have dived into mobile. How much of a...
- Posted 12 years ago
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Unity goes free – developers rejoice
Unity, the creator of the Unity engine for browser-based and iPhone games, has just announced that its game development platform will now be free. According to Venturebeat, the Unity platform which previously sold for $199 will now...
- Posted 15 years ago
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Play Lego Star Wars – in a browser
Lego has created a version of Lego Star Wars that runs in a browser. It’s clearly not the same immersive experience as the TT Games Lego Star Wars titles, but it is free. And it runs in...
- Posted 15 years ago
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Velociraptor Safari sequel Raptor Copter comes to iPhone
OffRoad Velociraptor Safari has spawned a sequel on the iPhone. I’ve blogged before about this game, written on the Unity engine, which showcases how developers are making cool 3D games in a browser, but the revenue model...
- Posted 16 years ago
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David Lau-Kee joins Unity 3D as non-executive chairman
I’ve blogged about Unity in the past, with comments that it will revolutionise the industry. And I’m not alone in this thought either. Phil Harrison at Atari has been equally vocal in his support and I expect...
- Posted 16 years ago
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A pivotal moment in browser-based games
I’m sorry to bang out about Unity, I really am. But back when I was a callow youth, I remember a moment when I thought the computer game business would change forever. It was an ECTS in...
- Posted 16 years ago
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Offroad Velociraptor Safari – is this the future of games?
I’ve spent the weekend playing Off-Road Velociraptor Safari. It’s a little like the SCi classic Carmageddon: you drive a fully-destroyable 4×4 around a 3D world, performing stunts, running over dinosaurs and collecting points. The ostensible purpose is...
- Posted 16 years ago