- ARPDAUPosted 12 years ago
- What’s an impressive conversion rate? And other stats updatesPosted 12 years ago
- Your quick guide to metricsPosted 13 years ago
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Understanding Subscriptions
Subscriptions are becoming a common part of the gaming landscape, as Microsoft Games Pass reaches 18 million subscribers, Apple pushes its Arcade service and Google, Amazon and others try to get in on the action. It’s an...
- Posted 4 years ago
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Is your player on-ramp better than Facebook’s?
Getting players back into your game regularly is the most important thing you need to do as a free-to-play game designer. Success comes from getting people to choose to launch your game over all the other choices...
- Posted 9 years ago
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Can you help me get my TED talk to 10,000 views?
In November 2014, I gave a talk at TEDx Brum. It was a fifteen minute condensed version of everything I believe about how the Internet has changed business and art forever. About how the threat is not...
- Posted 10 years ago
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“Economy of favours” – in praise of SF’s indie cliques
“I don’t know a lot of people who went indie because they wanted to do PR” Being an indie game developer means being responsible for much more than just designing a game: you could find yourself having...
- Posted 10 years ago
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Are mobile games killing consoles, why I don’t believe in “freemium” and other questions
I was recently interviewed at the FT Digital Media Conference about many topics ranging from the Hollywoodisation of games to the nature of the Curve and why I don’t believe in freemium (spoiler: freemium typically has a...
- Posted 11 years ago
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“Don’t just buy a new video game, make one!” says Obama
It’s not often that one of the most powerful people in the world encourages young people to make videogames. That’s exactly what President Obama did this week as he exhorted young Americans to learn to code, to...
- Posted 11 years ago
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The Curve, in 2 minutes
Regular readers of GAMESbrief will know that my book, The Curve, is out tomorrow. Penguin have planned a great campaign around the launch, and one of my favourite bits is a 2 minute animated video that explains...
- Posted 11 years ago