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PlaySpan finds that 64% of their customers buy virtual goods every month; 9% every day – Report
PlaySpan released its regular survey on spending on virtual goods a couple of months ago. I have only just got round to looking through and thinking about the results. It’s worth declaring the survey’s innate skew upfront....
- Posted 14 years ago
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MMO Gold-farming comes of age
Two recent stories have demonstrated how the real-world economies of massively-multiplayer online games are thriving. TechCrunch reports that Playspan has raised $16.8 million to expand its virtual goods marketplace. The money came from existing investors including Easton...
- Posted 16 years ago